controllerHead_texture
controllerHead
Modeled in Z-Brush in 4 days at DAVE School (Orlando/Florida)
project requirements:
Your model needs to match the reference
Needs to be a ztl file
Base and metal parts can be made in MODO
Naming Convention: ZB-Controller
1 Million Polygons
2014
dragonHead
Modeled in Z-Brush in 2013 at Gnomon School Of Visual Effects (LA/California)
controllerHead_texture
controllerHead
Modeled in Z-Brush in 4 days at DAVE School (Orlando/Florida)
project requirements:
Your model needs to match the reference
Needs to be a ztl file
Base and metal parts can be made in MODO
Naming Convention: ZB-Controller
1 Million Polygons
2014
dragonHead
Modeled in Z-Brush in 2013 at Gnomon School Of Visual Effects (LA/California)
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